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How Can I Draw AEC Walls on Different Levels?

Applies to:

Caddie 16 and later


I am drawing a building that requires different walls for each floor. How can I change heights and what are the consequences for other objects such as doors and windows?


AEC walls in Caddie are drawn on the current UCS. To draw a wall at a different baseline height, first change the height of the UCS.

To change the height of the UCS go to the 3D tools and select UCS.

At the top of the list there is an OFFSET tool. If you don't know where the current UCS positions is first select the WORLD command. This will put the UCS back to the WCS position. 

For the Offset command dialogue change the height to the required value or you could use PICK to select the top of an existing wall.

If you intend to reuse these settings, use the SAVE and RECALL UCS  commands at the bottom of the same toolbar.

With the UCS in the new position you can draw walls which will have their base height on the new UCS position.

How does this affect windows and doors etc.

Windows and doors are drawn with the head height referencing the baseline of the wall in which they are to be placed.

So if a window, door or opening is to be inserted in the newly positioned first floor wall, the head height will be, say, 2100mm. If the same window was to be placed in a two floor height wall the head height may be 4500mm. 


You can control which part of the wall the door / window etc. is anchored to by selecting it then choosing 'Anchor' from object properties.

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